Dieses Würfelspiel gibt es in den unterschiedlichsten Varianten und sogar online. Wer Yatzy online spielen möchte kann mit wenigen Mausklicks. Kniffel oder Yahtzee ist ein Würfelspiel mit fünf Würfeln, einem Würfelbecher und einem Leicht abgeleitete Formen mit etwas anderen Regeln sind das in Dänemark populäre Balut sowie Yatzy, Yams oder Kismet. Hinzu kommen. Yahtzee spielen. Yahtzee, auch als Kniffel und manchmal als Yatzy bekannt, ist weltweit das beliebteste Würfelspiel. Es eignet sich großartig für einen.
Spielregeln von YatzySpielregeln von Yatzy. Beim Yatzy handelt es sich um ein bekanntes Würfelspiel. Es gewinnt, wer nach 15 Runden am Ende des Spiels die. Yahtzee spielen. Yahtzee, auch als Kniffel und manchmal als Yatzy bekannt, ist weltweit das beliebteste Würfelspiel. Es eignet sich großartig für einen. Dieses Würfelspiel gibt es in den unterschiedlichsten Varianten und sogar online. Wer Yatzy online spielen möchte kann mit wenigen Mausklicks.
Yahtzee Regeln Yahtzee bonus VideoKniffel - Spielregeln
Darts Sport1 GrГnde, hГngt entscheidend vom Darts Sport1. - Welche Taktiken gibt es bei Yatzy/Yahtzee?Kinder ab 8 Jahren können das Spiel bereits erleben. Double-sided Yardzee/Farkle game rules sheet has Yardzee (yahtzee) game rules/instructions on one side and Farkle game rules/instructions on the other side. These are an excellent addition to my Double-Sided Yardzee/Farkle scorecards that can be found here. Each player keeps his own score on a YAHTZEE score card to be marked with the player's name. To determine who goes first, each player places all five dice in the dice cup and rolls out all the dice; the player with the highest total starts the game. The play then continues clockwise. Yahtzee is one of the world's most popular dice rolling games. It's great for a game night with both large and small groups. The object of the game is to roll five dice in order to score combinations and get the highest total score. Yahtzee scoring can be confusing at first, but with some patience you'll be enjoying a game of Yahtzee in no time. Word Yahtzee combines the joy of dart games with more intellectual stimulating parts of the brain. The dice for word Yahtzee have letters instead of numbers on them, which makes it like a cross between scrabble and regular Yahtzee or other dice games. This is a fun way to buff up you or your child's vocabulary and spelling skills. Yahtzee is a dice game for up to four players and you can play online and for free on treasurebooksandgifts.com Roll your five dice three times per turn and earn as many points as possible by getting certain combinations. Fill each and every column of your score sheet first to win this board game with as many points as you can. 5/9/ · One more strategy tip: Go for the Yahtzee! Remember, that means five of a kind. Your first Yahtzee is worth 50 points, and any additional Yahtzee is worth You can win a game on that second Yahtzee alone. So by all means, if you roll five 6's and each slot is filled except for sixes, ignore the open slot and call it a Yahtzee. Het dobbelspel Yahtzee is wereldwijd bekend en is ook in ons land razend populair. Het spel wordt gespeeld met vijf dobbelstenen en scoreblok, waar het ook een zeer compact spel is. Elke deelnemer mag bij elke beurt driemaal de dobbelstenen werpen. De bedoeling is om een zo’n hoog mogelijke score te bereiken, deze kan vervolgens worden. Color code upper section: None; Subtotal; All; Show potential points for each slot Offer basic hints for possible mistakes Enable keyboard shortcuts. Show dice animation.
Lowe classified his product as a Poker Dice Game. According to Hasbro , the game was invented by an anonymous Canadian couple, who called it The Yacht Game because they played it on their yacht with their friends.
Lowe perceived the possibility of marketing the game, and acquired the rights to the game from the couple in exchange for 1, gift sets.
According to Lowe, the game did not initially do well commercially, since the rules and appeal were not easily conveyed in an advertisement.
Eventually, he had the idea of organizing Yahtzee parties at which people could play the game and thereby gain a first-hand appreciation of it.
The idea was successful, and enthusiasts quickly popularized the game through word of mouth. The E. Lowe Company sold Yahtzee from to During Lowe's ownership, a number of changes were made to the game's packaging, contents, and appearance.
The game and its contents were copyrighted by Lowe in , , , and In , Milton Bradley purchased the E. The game has maintained its popularity.
Over time, the Yahtzee logo has taken several forms. The original version of the logo was used throughout the entire period that the game was produced solely by the Lowe company.
After , the logo changed various times. This logo is found on the scorecards and the game box es. The game consists of a number of rounds.
In each round, a player gets three rolls of the dice, although they can choose to end their turn after one or two rolls. After the first roll the player can save any dice they want and re-roll the other dice.
This procedure is repeated after the second roll. The player has complete choice as to which dice to roll. It is possible to re-roll both dice that were or were not rolled before.
The Yahtzee scorecard contains 13 different category boxes and in each round, after the third roll, the player must choose one of these categories.
The score entered in the box depends on how well the five dice match the scoring rule for the category. Details of the scoring rules for each category are given below.
As an example, one of the categories is called Three of a Kind. The scoring rule for this category means that a player only scores if at least three of the five dice are the same value.
The game is completed after 13 rounds by each player, with each of the 13 boxes filled. The total score is calculated by summing all thirteen boxes, together with any bonuses.
The Yahtzee scorecard contains 13 scoring boxes divided into upper and lower sections. In the upper section there are six boxes. The score in each of these boxes is determined by adding the total number of dice matching that box.
If a player scores a total of 63 or more points in these six boxes, a bonus of 35 is added to the upper section score.
Although 63 points corresponds to scoring exactly three-of-a-kind for each of the six boxes, a common way to get the bonus is by scoring four-of-a-kind for some numbers so that fewer of other numbers are needed.
A player can earn the bonus even if they score a "0" in an upper section box. In order to gauge how well a player is doing in the upper section, they often refer to being "up" or "down" compared to the average of three required for each box.
So that if a player scores four "sixes" they will be "6 up"; while if they then score just two "twos" they will then be only "4 up".
Similarly, if a player starts with two "twos" they will be "2 down". Some players count a Yahtzee as being a valid Full House. However, the official rule is that a Full House is "three of one number and two of another".
If a category is chosen but the dice do not match the requirements of the category the player scores 0 in that category. Some combinations offer the player a choice as to which category to score them under; e.
The Chance category is often used for a turn that will not score well in any other category. A Yahtzee occurs when all five dice are the same.
If the player throws a Yahtzee and has already filled the Yahtzee box with a score of 50, they score a Yahtzee bonus and get an extra points.
However, if they throw a Yahtzee and have filled the Yahtzee category with a score of 0, they do not get a Yahtzee bonus.
In either case they then select a category, as usual. Scoring is the same as normal except that, if the Upper Section box corresponding to the Yahtzee has been used, the Full House, Small Straight and Large Straight categories can be used to score 25, 30 or 40 respectively even though the dice do not meet the normal requirement for those categories.
In this case the Yahtzee is said to act as a "Joker". There are two alternative versions of the Joker rule used. In the simpler, alternative version of the Joker rule the player retains the free choice as to which category to use, but the Yahtzee can only be used as a Joker if the corresponding Upper Section box has been used.
The original game rules released in contain a difference from the above rules. The booklet stated that additional Yahtzees must be used as Jokers in the Lower Section and did not allow for their use in the Upper Section.
This rule was changed when the game was re-copyrighted in The winner is the player with the highest total. The rules do not specify what happens in the event of a tie.
The probability of completing a Yahtzee depends on whether a particular Yahtzee is required or any Yahtzee. For instance, if you roll three 2's and two 6's, you might automatically apply that to your full house 25 points instead of your sixes 12 points.
But, if 12 points will get you to the point mark in the upper section, the point bonus is even better than the point full house. There's also the more obvious, overarching strategy of filling up the most valuable slots early so if you end up having to take any zeroes at the end of the game, you're out fewer points.
This basically means that if, at the beginning of the game, you roll three 5's, a 6 and a 2, put 23 in the three of a kind box instead of 15 in the fives box.
Ziel des Spiels ist die schnellstmögliche Erfüllung der auf dem Spielblock angegebenen Würfelkombinationen, mit jeweils der höchst möglichen Zahl an Punkten.
Wer keinen Block besitzt, kann auch die Kombinationsmöglichkeiten aus dieser Beschreibung auf einen Block untereinander schreiben und daneben so viele Längslinien ziehen, wie es Mitspieler gibt.
Nun werden Reihum alle Kombinationen abgearbeitet. Ist es einem Spieler in einer Runde nicht möglich, eine Kombination zu beenden, so muss er eine auswählen und streichen.
Es bietet sich hier an, diejenige zu streichen, mit der man den geringsten Punktwert erzielen kann. Versucht zuerst den unteren Teil des Blocks zu spielen um dort Streichungen zu vermeiden.
Sollte doch mal was gestrichen werden, dann könnt ihr noch nach oben auf den Block ausweichen und dort streichen.
Auch entscheidend für ein Spiel können die Bonuspunkte von oben sein. Also versucht auch dort immer auf den Bonus zu kommen.
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In each turn a player may throw the dice up to three times. A player doesn't have to roll all five dice on the second and third throw of a round, he may put as many dice as he wants to the side and only throw the ones that don't have the numbers he's trying to get.
For example, a player throws and gets 1,3,3,4,6. He decides he want to try for the large straight, 1,2,3,4,5. So, he puts 1,3,4 to the side and only throws 3 and 6 again, hoping to get 2 and 5.
In this game you click on the dice you want to keep. They will be moved down and will not be thrown the next time you press the 'Roll Dice' button.
If you decide after the second throw in a turn that you don't want to keep the same dice before the third throw then you can click them again and they will move back to the table and be thrown in the third throw.
For the six combinations above the score for each of them is the sum of dice of the right kind. The sum of all the above combinations is calculated and if it is 63 or more, the player will get a bonus of 35 points.
On average a player needs three of each to reach 63, but it is not required to get three of each exactly, it is perfectly OK to have five sixes, and zero ones for example, as long as the sum is 63 or more the bonus will be awarded.
After years of only playing against the computer, you can now start playing against other people from all over the world. If those are filled, score in the Lower Section in accordance with point values defined above, i.
Small Straight is 30 points. For example, you may mark 40 in the Large Straight Box if it is open. After all 13 columns have been filled for each player the game ends.
Now, each player totals their score in the following way:. If you score points or more, add in the point bonus before marking your total score.
Add points for each check in the Yahtzee bonus box. The player with the highest total wins. The same rules apply, however, no group is necessary.
Challenge yourself to beat your previous scores in solo play. In some versions of the game, players are required to complete the upper section before they can start scoring into the lower section.